Analog-way ASCENDER 16 (LIVECORE) - Ref. ASC1602 User Manual Manual de usuario Pagina 7

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3. Terms and denions
3. TERMS AND DEFINITIONS
 a “Background” is a source, typically originang from a computer. A LiveCore™ unit enables
you to work with live or sll (Frame) background sources — visually in back of all other sources.
 a “Layeris an image display element (such as a PIP window, Key, Logo or Background) that has a
visual priority — either in front (or in back) of another layer. Depending on the LiveCore™ unit type, up to 6
independent true-seamless scaled layers are available.
 a “PIP (Picture In Picture) is a picture, typically of reduced size, which is posioned over another
background image or other PIPs. PIPs can be reposioned, reduced, enlarged and displayed with borders.
PIPs can overlap, depending on their visual priority. A LiveCore™ unit oers various slides, wipes, and fades
for dynamic PIP entrances and exits. A “yingPIP is also possible using vercal, horizontal, diagonal, or
curved movement. A PIP is considered a layer.
 a “Frame” is a full screen image which is selected from one of the sll Frames loaded on the LiveCore™
unit. Frames are imported from a computer through the Web RCS.
 a “Logo” is an image imported from a computer, through the Web RCS. It can be keyed, resized and
displayed on a layer. A LiveCore™ unit can also resize the logo to be displayed in any size on the screen by
resizing and place the related layer.
 “Keyis an electronic process whereby a video image is electronically superimposed over another
source or background, by dynamically removing a poron of the rst image. For example, removing all content
of a certain color (such as green or blue) is called a cung out either a color (Chroma Key,) and removing
content based onor its brightness or luminance levels is called a (Luma Key). Keys are typically used for tles,
Logos and special eects. A LiveCore™ unit allows you to key use a live source with Luma or Chroma key
eects with green or blue background and to display key it over any other source or sources.
 A “Screen” is a desnaon where the picture will be displayed. For example, it could be a single
display or a projecon surface which can be composed of one or several outputs. Each screen might composed
with of one or several layers.
 Clean transion with no glitch or loss of sync while switching between two sources. For example,
fading through black to another source is a seamless transion.
 Clean seamless transions with no glitch or freeze between two sources. For example,
crossfading from source to source is a true seamless transion.
 Web browser based Remote Control Soware used to control, set up, and operate the device.
 So Edge blending technology is used to compensate for the overlap or covering area when two
(or more) video projectors are combined to display a connuous content across one screen. The resulng
image will appear as though it were a single unied picture.
 Hard Edge technology is used to display connuous content using to several outputs without
any overlap or covering area. The outputs are “side by side”, they don’t overlap or share pixel informaon.
(Opposed to So Edge where some parts of the image are simultaneously on several displays.)
Condence monitoring consists on using an output to display a specic content
such as another screen, input or combinaon there-of. You can display one of the main outputs or Preview
output content. For example, you might use the condence monitor to show both the presenters laptop
input as well as the Program screen on a single display.
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